DIRTY MONEY UPDATE PATCHNOTES (December 28, 2020)
Updates & Changes
Cartel Customization screen: when starting new game, you can now pick the starting boss, logo and the cartel name
You can now pay for lots of things with cash before you launder it. Cash has to be physically moved around with transport (so it is easier but gives some logistics issues)
Lieutenants now have personal loyalty (Allegiance), which is affected by their rank in the Cartel and their personal wealth
Lieutenants can Sabotage your business in different ways if their Allegiance falls too low
Enforcers will destroy parts of your Empire when your boss dies
New Special Residence type: Hotel
New Lieutenant Ability: Increase of laundering speed
New Lieutenant Ability: demolish buildings in exchange for money
New button to open Cartel pyramid screen
New list of the buildings for easier understanding of what’s going on in your Empire
Any blockade event now starts off of Military Base. It gives you some time to prepare for the attack.
Special radius visualisation for Residence
Added Diva and a few more new Lieutenants
Sandy roads (1 tier) are now free, but Gravel roads are now locked by research at the start
Add some new tutorial suggestions
New quests and storyline
Balance
Residence was reworked: now during the early game it is utilized to control the cash flow (more trucks, bigger radius)
Improved some character abilities
All laundering speeds are decreased, because paying with cash is now an option
Made prices lower on some goods
“Box” packages are no longer an option
Confiscation threshold is now lower
Changed default moving speeds on different kind of roads (difference between them is now less dramatic)
Visual updates
Big visual update of gameplay map
Added some fog for a sense of depth
Unique Hotel skin for early adopters
Jewelry store, Hospital, Church, Charity Houses, Circus were updated
Bug Fix
Fixed lieutenants stucking in some weird cases
Fixed info pop-ups of buildings opening and closing too fast
Fixed pop-ups changing their states without user input
Fixed some sounds bugs
Fixed flickering cities building tab
Localization fixes
Known issues (will fix those shortly)
No localization on German, Spanish, French, Poruguess, Chinese, Italian (will arrive in about a week from now)
Chinese does not work