From Russia With Love Update - Patch Notes
New Chapter in Story Mode
Introducing new characters, storylines, and a finale that will grant you awesome prizes to unlock! A massive update for story mode with at least 8 hours of new content and with high replayability.
Two new residences
Collectors Residence allows players to upgrade their lieutenant's cars. Castle Residence gives Capo a helicopter. It moves without the need for any roads.
Logistics system update
Warehouse and Workshop got an overhaul, Cargo filters added, Transportation Company introduced.
New building - River Pier
Capture and upgrade Piers around the Cartel Tycoon Map and transport your goods in a new way!
Supply and demand for goods
Now your playstyle will affect the prices of illegal goods on the market!
Complete the tutorial to understand the basics of Cartel Tycoon!
Other updates & changes
Lieutenants allegiance goes down if you select Capo with low rang
Added more visual feedback on lieutenant's allegiance changes
Displaying sorrowful bubbles over the characters after the death of boss
Now you can entirely turn off building markers
Upgrades of buildings take some time
Buildings now are constructing in order one by one
Automatically opens upkeep dialog after a character asks you about salary increase in regular dialogue.
Removed one Seaport and replaced it with a River Pier
Improved dialog system
Added more info on upgrade button of Sailing buildings
Updated system of sharing money in some cases (journalists and mayours bribes)
Updated the game Main menu. Added links on the roadmap and current changes.
Renamed “Destinations” to “Connections”
You can now view the changes in production speed in the info panel of Workshops (upgrade and research UI)
The reason for Allegiance changing is now shown in events details
Fixed map collision texture
Mouse move automatically on delivery resource selection
Added lieutenants rank tooltips in the “Start New Game” menu
In transporting UI cursor automatically jumps to selectable values (will keep improving)
Added personal lieutenants quest
Added some informed text for roads types
You can use Hotels to transport money to the City warehouse during the second campaign is Story Mode.
Completely turn off holding of some Selling buildings
Reduced the spread in the cost of capturing cities
Reduces fees on transport via enemy and neutral cities
Updated Survival mode numbers after huge balance update
Removed Additional connections for Warehouses
Slowed down Workshop production
Removed Workshop logistic functions
Updated Warehouse working radius for each tier
Warehouses, Labs, and Dryers cost less for building and maintenance
Updated some quests and made them easier or faster
Reduced terror from transporting Illegal goods through cities (slow growth)
Seaports transport fewer goods (but you can always start to use both slots)
Checkpoints deliver time longer (12 sec -> 40 sec)
Lieutenants allegiance goes down on max exp level once a week but on bigger value
Set to all unique residences truck size to L
Fixed highlighting characters in dialog windows
Fixed some visual bugs of Farms and Plantations
Fixed Radius and truck numbers of some residences
Fixed dialogs scroll issues
Made Meth visual as Illegal goods (as it should be)
Fixed Z\X hotkeys not working sometimes
Save slot of Survival mode would not delete Iron man icon after slot deletion.
Fixed random character not being selected for story dialogues
Dialogs now always put the game on pause
Fixed economics UI dates
Fixed some issues with current lieutenant status
Fixed a bug when a player couldn’t destroy a Residence building in Story mode
Fixed a lot of minor text issues
Fixed a bug with mouth cursor jumping while choosing the goods for transportation
Added new animated headers for the story mode chapters
Added a new model of the helicopter to the game
Added new car models
Main Menu visual update
Fixed visual bugs with parts of removed buildings not disappearing
Fixed enemy Hotel building visual
Several localization issues in Tutorial and Story Mode
On some of the Windows versions (specifically if something has been done with the default Media Player), our animated intro causes the game to crash. The temporary workaround is to turn on “Skip movies” in the settings menu.
The main menu UI is bugged at some laptops - switching from Fullscreen to Windowed or Borderless usually fixes this.