DIRTY MONEY UPDATE PATCHNOTES (December 28, 2020)

Updates & Changes

Cartel Customization screen: when starting new game, you can now pick the starting boss, logo and the cartel name

You can now pay for lots of things with cash before you launder it. Cash has to be physically moved around with transport (so it is easier but gives some logistics issues)

Lieutenants now have personal loyalty (Allegiance), which is affected by their rank in the Cartel and their personal wealth

Lieutenants can Sabotage your business in different ways if their Allegiance falls too low

Enforcers will destroy parts of your Empire when your boss dies

New Special Residence type: Hotel

New Lieutenant Ability: Increase of laundering speed

New Lieutenant Ability: demolish buildings in exchange for money

New button to open Cartel pyramid screen

New list of the buildings for easier understanding of what’s going on in your Empire

Any blockade event now starts off of Military Base. It gives you some time to prepare for the attack.

Special radius visualisation for Residence

Added Diva and a few more new Lieutenants

Sandy roads (1 tier) are now free, but Gravel roads are now locked by research at the start

Add some new tutorial suggestions

New quests and storyline


Balance

Residence was reworked: now during the early game it is utilized to control the cash flow (more trucks, bigger radius)

Improved some character abilities

All laundering speeds are decreased, because paying with cash is now an option

Made prices lower on some goods

“Box” packages are no longer an option

Confiscation threshold is now lower

Changed default moving speeds on different kind of roads (difference between them is now less dramatic)

Visual updates

Big visual update of gameplay map

Added some fog for a sense of depth

Unique Hotel skin for early adopters

Jewelry store, Hospital, Church, Charity Houses, Circus were updated


Bug Fix

Fixed lieutenants stucking in some weird cases

Fixed info pop-ups of buildings opening and closing too fast

Fixed pop-ups changing their states without user input

Fixed some sounds bugs

Fixed flickering cities building tab

Localization fixes


Known issues (will fix those shortly)

No localization on German, Spanish, French, Poruguess, Chinese, Italian (will arrive in about a week from now)

Chinese does not work